0 sats \ 0 replies \ @AtlantisPleb OP 28 Aug \ parent \ on: Episode 119: v2 Beta Launch openagents
Cool! Will pull it back in this fall sometime, right now want to get the core "coding agent" flow really solid & generating some inbound revenue before turning on the community-provided stuff
Check today's update: #664110
Also the old version should still be working at https://chat.openagents.com
AFK a few hours will do when I get back! Also you can open multiple windows now by holding command when clicking chats
Awesome feedback, thank you!
Updated your balance manually - I should track down that NaN bug today.
Can you think of a feature or two we could add next that would make the most difference for you?
121 sats \ 2 replies \ @AtlantisPleb OP 15 Aug \ parent \ on: Episode 119: v2 Beta Launch openagents
Got ya for $15 - feedback appreciated!
Awesome! Gave you $20 of credits. Would really appreciate if you can put here any list of pros/cons, peevs, feature requests, any other feedback - and will send you more credits. Thank you!
Awesome sorry about that - that’s our old chat interface - try clicking top left button on the homepage openagents.com
There's a better terminal pic more representative of my day-to-day workflow
Here adding the ability to support branches other than main
Given a simple request, it gathers the needed context by traversing github for current versions of files and replaces them in a new commit
About 10% of the time I'll need to manually check/correct the commit but 90% of the time I'm just changing files in this flow one after the other
It's about a 50-80% speed-up over and above what Claude Artifacts already enabled - with lots more room to grow
Excited to get this into more devs' hands Very Soon (tm)
3D multiplayer + basic AutoDev terminal live now @ http://openagents.com 🎉🪅
Built this in <3 days with AutoDev 🤖
First AutoDev invite codes go out tomorrowish (will upgrade the terminal), DM if you want one 👍