pull down to refresh

I've made a few. They're all listed at https://bxl909.github.io 👾🎮
They're all free, except for Hashteroids which I've just finished adding lightning support to
Thanks so much for trying it, and I love that you enjoyed it!
Wizards of Wor must have passed me by at the time. I'll have a look.
Thanks for trying it again 👍
@nkmg1c_ventures I think the problem was down to me not ensuring the game canvas always fitted in the viewport. I suspect when it wasn't working for you that part of the game canvas was off the bottom of the browser window. I believe I've fixed it now, so if you want to try again I reckon you'll be able to play now. Sorry about that!
That's strange. It definitely doesn't sound like you're doing anything wrong. TThe button should glow and he crosshair should become a regular cursor when it's over one of the buttons, so that they become clickable. I tested it on Arc (chromium), Firefox and Edge. I'll give some thought to what might be causing that. Thanks for trying - sorry it didn't work out!
yeah it's really meant for desktop, mainly because it can get a bit intensive when there's 1000's of ships flying around and really it would have been a struggle for me to make it all work on a small screen. I haven't put any touch functionality in it at all, though it seems to just work on the ipad! Hope you get to try it on a desktop 👍
Thanks for trying it, and congrats! The 'collision' mode is the more entertaining IMO. Maybe it should have been the default.
I use Arc browser on Windows and iOS routinely but also have a few others installed just for testing my apps/games. My reasons for Arc are almost purely aesthetic - vertical tabs is the way!