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The idea of “Greater Israel,” especially when tied to military expansion and religious justification, is deeply controversial and dangerous. While figures like Bezalel Smotrich and Benjamin Netanyahu have expressed views that some interpret as supportive of broader territorial ambitions, pursuing such a vision through force would violate international law and risk escalating conflict across the region. In a modern global context, expansionism framed as a divine mandate is likely to intensify instability rather than bring security or peace, and it raises serious ethical and geopolitical concerns.
If you’re looking for an easy way to start earning small amounts of Bitcoin (sats) through everyday activities, platforms like ZBD and Bling Financial Inc make it simple and accessible. ZBD allows users to earn and send Bitcoin through games, apps, and digital experiences, while Bling Financial Inc offers a variety of casual mobile games that reward players with sats just for playing. Together, they provide a beginner-friendly entry into the world of Bitcoin, letting users accumulate crypto without needing to invest money upfront—just time and engagement. Though, its small but its a start.
I used to listen this Anime podcast which they break down bit by bit every episode, tackled every topic and relevant scene from that episodes.. And some music podcast.
camping in an islands away from civilization for almost a week with my buddy was the best out of town experience.
Smaller private channels can be beneficial for various use cases, such as micropayments and improved privacy. If splicing allows users to experiment with smaller channel sizes and then adjust them based on actual usage patterns, it could indeed incentivize funding for smaller private channels.
Im not a big Zapper here but yeah theres a thought to not zap since the price go higher and even break ATH many times
I found this smart.
Ye i mean, i stumbled this qoute in the richer company or in a business "Its expensive to be a poor". And asked myself, "Why the rich get richer and poor get poorer?. I dont mean this to anyone but i guess "Strategy" is the reason.
Really like this concept—super tight and addictive. The “lightning pixel” feels more like a fidget toy than a full game, which works great, and adding real sats gives every click actual tension.
The feedback loop is clean and fast, and I like how immediate everything feels.
How do you see the balance between pure reflex skill vs randomness over time? Should top players be consistently better, or is a bit of unpredictability part of the design?
could be cool to add light progression without breaking the simplicity—like small streak multipliers, occasional slow-mo power-ups, or tiny weekly leagues to keep people coming back.