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Unreal Tournament
If I had a sat for each second spent in Facing Worlds...
My whole thesis on it is that only business software and entertainment software is monetizable... Business because you can embed yourself into leverage building processes such that things become indispensable... Ubuntu is monetized through services to business whom have invested in other processes built on top of it, they aren't paying Canonical in their mind, they're maintaining their own infrastructure.
Games vary in monetized dynamics, but even that had to evolve with online-ness since cracked torrents and CD burners became a big problem.
Bitcoin software doesn't really have either of those levers because the whole point of using Bitcoin is that you don't need the license key or credentials for the game / SaaS / Professional Services.
We see so many companies doing custody and swaps because that covers literally every (the majority) user that are indifferent to those non-monetizable properties.
This might best explain a lot of my views on Bitcoin software generally,
  • That Core should be treated like Enterprise or SCADA software... non-breaking above all and infrequently updated because the surface is minimal.
  • That the Lightning shell is the highest leverage point from which to push on overall adoption, Circular-MoE, and self-custodial use. That's all in one place because it's where people can actually treat Bitcoin (and Bitcoin software) as part of their revenues.
Note how that Lightning.Video, ShockWallet with its Nostr Offers and Lightning.Pub Dashboard, all using Sanctum to manage identity in organizational settings, are a stack of tools a business could use to build and scale their revenue.