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The problem with shoulds when we aren't using trust is that the proof-of-sacrifice differs among these things.

If we ignore territory revenue (and conflicts of territory founders) by limiting proof-of-sacrifice to reward pool contributions:

  • boost sacrifices ~3x more than zaps
  • downzaps sacrifice ~3x more than boost

We optimized the current rules for clarity. If we want the system to be free of shoulds though, the above is how I'd arrange things.

If we make zapping more powerful than boost, then I will sybil-zap because I get more power for less sacrifice.

We optimized the current rules for clarity

I do really like the clarity. I also feel like it's not really getting gamed.

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