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Error handling in Rust
felix-knorr.net/posts/2025-06-29-rust-error-handling.html
11 sats
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@hn
30 Jun
tech
related
Rust error handling: Option & Result
bitfieldconsulting.com/posts/rust-errors-option-result
20 sats
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@Rsync25
11 Jun 2024
rust
Bringing faster exceptions to Rust
purplesyringa.moe/blog/bringing-faster-exceptions-to-rust/
10 sats
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0 comments
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@Rsync25
7 Nov 2024
tech
Rust 1.81 stabilizes Error trait
www.infoworld.com/article/3511396/rust-1-81-stabilizes-error-trait.html
10 sats
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0 comments
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@ch0k1
10 Sep 2024
devs
Ghosts in the ROM (2012)
www.nycresistor.com/2012/08/21/ghosts-in-the-rom/
21 sats
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0 comments
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@hn
26 Jun 2024
tech
Why I Chose Common Lisp
blog.djhaskin.com/blog/why-i-chose-common-lisp/
105 sats
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0 comments
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@hn
12 Jan
tech
Peano arithmetic is enough, because Peano arithmetic encodes computation
math.stackexchange.com/a/5075056/6708
10 sats
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0 comments
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@hn
14 Jun
tech
OpenMPTCProuter: Aggregate and encrypt multiple internet connections using MPTCP
www.openmptcprouter.com/
11 sats
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0 comments
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@hn
23 Nov 2024
tech
Shardines: SQLite3 Database-per-Tenant with ActiveRecord
blog.julik.nl/2025/04/a-can-of-shardines
49 sats
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0 comments
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@hn
27 Apr
tech
Palette lighting tricks on the Nintendo 64
30fps.net/pages/palette-lighting-tricks-n64/
10 sats
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0 comments
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@hn
17 May
tech
Escaping the Chrome Sandbox Through DevTools
ading.dev/blog/posts/chrome_sandbox_escape.html
109 sats
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@hn
17 Oct 2024
tech
The Art of Lisp and Writing
www.dreamsongs.com/ArtOfLisp.html
10 sats
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0 comments
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@hn
15 Jun
tech
Isometric Projection in Game Development
pikuma.com/blog/isometric-projection-in-games
20 sats
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@hn
12 Aug 2024
tech
Show HN: gpudeploy.com – "Airbnb" for GPUs
www.gpudeploy.com
131 sats
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0 comments
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@hn
4 May 2024
tech
Understanding Memory Management, Part 2: C++ and RAII
educatedguesswork.org/posts/memory-management-2/
10 sats
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0 comments
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@hn
9 Mar
tech
Conway's Game of Life, in checkboxes for some reason
huth.me/checkbox-life/
51 sats
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@hn
28 Jun 2024
tech
Measuring Acceleration Structures
zeux.io/2025/03/31/measuring-acceleration-structures/
10 sats
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0 comments
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@hn
2 Apr
tech
Atari Means Business with the Mega ST
www.goto10retro.com/p/atari-means-business-with-the-mega
46 sats
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@hn
1 Jun
tech
Machine-Assisted Proof by Terence Tao [pdf]
www.ams.org/notices/202501/rnoti-p6.pdf
172 sats
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0 comments
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@hn
28 Dec 2024
tech
Optimizing a WebGPU Kernel to 1TFLOP of Performance
zanussbaum.substack.com/p/optimizing-a-webgpu-matmul-kernel
21 sats
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@hn
11 Nov 2024
tech
Preserving a floppy disk with a logic analyzer and a serial cable
www.chzsoft.de/site/hardware/preserving-a-floppy-disk-with-a-logic-analyzer/
42 sats
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0 comments
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@hn
6 Jul 2024
tech
Developer-first diagnostics for Rust applications
kodraus.github.io/rust/2024/06/13/introducing-emit.html
10 sats
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@Rsync25
16 Jun 2024
rust
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