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Hey! Sorry for the inactivity—we’ll ramp it up soon. We’ve been seeing great success with our mainstream audience on premium subscriptions, so we’ve been super focused on that.
We’ll resume publishing big challenges soon.
What’s the selling point that’s getting them signed up?
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Unfortunately, it's not Bitcoin if that's what you meant. But it still offers a good gamification model to make the app really stand out. It will take a lot of iteration to get there, though.
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No I was thinking that. What’s the main reason?
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They want to get in shape (lose weight, build muscle, etc)
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