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Jason Forrest Hogg describe the process f shaping the visual language of Alien: Romulus, the latest chapter in a franchise that has been a creative touchstone for me for years. Directed by horror master Fede Alvarez, this film bridges the timeline between the iconic first and second installments, offering a rare chance to reimagine and expand the series' visual storytelling.
As Creative Lead for screen UI, I led the design and animation teams to develop every on-screen graphic and device seen throughout the film. Our goal was to faithfully preserve the nostalgic CRT/analog aesthetic that defines the original, while weaving in subtle elements that hint at the evolution seen in later films. From interface logic to data-driven storytelling, every pixel served a purpose. Immersing myself in the rich lore of the Alien universe, I aimed to honor its legacy with thoughtful, story-driven design decisions.
Few snapshots below:
Awesome post! This movie was great
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