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I’ve noticed a recent trend in the last few years of gaming with pandering and pushing away the customer base. I find they’re often willing to burn their entire fandoms to gain interest from people outside the usual fans. And let’s not even mention the greed with micro transactions and uping the cost of incomplete games.
This is just incentives playing out. Making great games is hard, expensive, and requires a lot of equity and debt. To recoup their investment they will do everything they can, even if it destroys them, because investors are the most important customer of public companies.
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