pull down to refresh
The devil is in the details. Crappy != good.
I shipped a videogame a while ago. Didn't sell that much but was praised by some big magazines
(Imagine, it was a time when video game mags were a thing)
After coding 100,000 lines of code I can safely say that good video games are by far some of the most complex software projects in the world.
Thanks for sharing, it's helpful.
The devil is in the details. Crappy != good.
I shipped a videogame a while ago. Didn't sell that much but was praised by some big magazines
(Imagine, it was a time when video game mags were a thing)
After coding 100,000 lines of code I can safely say that good video games are by far some of the most complex software projects in the world.