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This breakdown of territory costs is extremely helpful for transparency, especially seeing how the 30% reward pool split works. The complexity around variable costs (like the 93 sats example) is unavoidable with multi-territory posting, but the clarity here is a big step forward. It shows the inherent friction in broadcasting widely, which loops back to why simplifying the initial on-ramp (via temporary custody) is so crucial for attracting the mainstream user who just wants to post once. Great work on simplifying the mechanics