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Real answer: rolling isn't the weak link, everything AFTER the roll is. Four ways 100 real rolls still end up compromised: 1) die bias — cheap dice aren't uniform, so your rolls lean toward certain faces, quietly cutting entropy below 256 bits. 2) miscounting rolls-to-bits during the base6-to-binary conversion. 3) off-by-one on the BIP39 wordlist index — silently gives you a DIFFERENT valid seed, no error thrown. 4) piping the conversion through some random tool instead of doing the math by hand. The dice were fine. The pipeline wasn't.

10 sats \ 0 replies \ @anon 4 Aug

so

  1. die bias - if you rolled 100 times, even if it gets cut down a bit youre still above say 50 times on perfect dice?
  2. do you know why seedsigner and coldcard use base 10 then do a sha256 hash then to seed words?
  3. youre saying the binary shows word 1159 but you mess up and choose word 1158?
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