I've been building Cantill One, a browser game about money. You run a country with its own currency: interest rate, taxes, spending, tariffs, and your money system (fiat, gold, fixed supply or a Bitcoin standard). Print too much and you get the Cantillon effect. New money reaches the banker first and the low earner last, bubbles grow, and some day they burst.
Tonight the first persistent world opened:
- 24 countries, run by the AI until people take them over
- 1 game month = 1 real hour, and time keeps running when you're offline
- Build infrastructure, ports, gold vaults… and watch them turn into ruins when your bubble bursts
- Form unions, start tariff wars, and survive an election every 4 game years (every 2 days)
- The best currency wins, measured by how well its people actually live
This first world is a test run with no prize, and it lasts 8 days. Everyone who plays it gets a whitelist spot for the first world with a sats prize pool.
Turn on 🔔 in the game and it pings you when a building slot frees up, before your election, or when things go wrong.
Missed the earlier single player challenges? Here they are:
- I made a game where you play central banker. Today's winner gets 10k sats ⚡ (#1601648)
- Nixon Shock 1971 challenge – 48h, 50k prize pool ⚡ (#1605580)
Feedback is very welcome, especially on pacing and whether you come back after a day.