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@m00ninite I saw WebXR a 3D VR /AR framework. This seems to be a new standard. It works in some browsers.
You dont have to build on Windows. This VR happens in the browser.
You might need to use Webnl. Getalby browser is also using webnl.
I’m learning more about this but I’m not a javascript developer yet.
So I think the fastest approach to create a demo/proof of concept is in browser, via javascript and using webxr.
You need also to have a vr headset to test it.
Another route might be using Unity engine and deploying in Webxr. Unity uses c# to program in.
Unity has a fast development path.