@DiscoPay Update on #4). The weighted mode for channel capacity has been added!
You need to change the line primitive dropdown from gl-line to line-mesh then you can change the width of the channels.
The other dropdown that shows up when selecting line-mesh will allow you to either have uniform linewidth (all of them are the same), or you can select channel capacity and the width will scale with the capacity.
Attenuation (similar to node attenuation). Lines get smaller the farther they are from the camera.