Not trying to ship too fast
To be honest, I'd love to ship faster.
testing and testing again, ironing out the details
We do seem to prefer shipping a minimally viable thing, gathering feedback, then rinsing and repeating. Nothing will vaporize a developer's soul like working extremely hard on something nobody wants. Just like no habit will form if you need to do it perfectly from the get go.
Sorry I made the wrong assumptions. I'd just like to emphasize then that if this is an MVP, it is a damn good one, and I can't wait to see what the product will look like in 1 year. You seem to have found just the right balance at the level of many parameters. Even introducing the territories seems to be going relatively smoothly (at least, as soon from the outside), although we're both probably wondering what it will look like in 1 year. Tl;dr: keep up the good work.
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Oh no worries! You didn't make the wrong assumptions. I was just adding some detail.
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