I'm Matt Crossett and I run the Motion Capture stages at Digital Domain in LA. We have done MoCap and Performance Capture for titles such as
Dune Spiderman: No Way Home Resident Evil: Village The Quarry Ms. Marvel Antman and the Wasp: Quantumania She Hulk
I've got some time. Ask me anything.
https://m.stacker.news/20723
Are we all going to be wearing / using your gear in 5 years time?
Lol, I highly doubt it. Our system is very expensive, large, and requires a lot of technical knowledge. However, I already see AR integrated into phones with facial tracking. I have to imagine full body tracking for AR is not the far off from being on your iPhone or Android. They will probably market it as some new feature and partner with Unreal to put you in the Metaverse or some other Ready Player One BS.
I got 2 for you:
In terms of prep I don't think it has changed tremendously. For virtual production we do have more tools now such as real time visualization and virtual cameras. On the post side the software is more powerful and does more of the work for you but you will always need humans overseeing and checking everything for quality data outputs.
Keep in mind I am a producer and while I do have a fair amount of technical knowledge I am not the MoCap Supervisor that manges all the data on a day to day basis.
Hope that answers some questions.
Fascinating stuff. And white carpets… thank goodness we’ve moved on, not least for the cleaners.
Is it fair to say more can be done on film set (and even outside) now or are studios with controlled conditions still the gold standard?
Yes that is fair to sa more CAN be done on a regular set. Both inertial suits and technology advancements make this possible. I wouldn't say there is a "Gold Standard" necessarily unless we are talking about something specific. Like, if you wanted Tiger Woods exact golf swing you would want him to do that in our studio. But if needs dictate overall it's better to capture She Hulk in the studio lot for a scene instead on our MoCap stage, we can do that. It just depends on the needs of the show, the budget, the particular sequence needs. Markless MoCap is being integrated into virtual productions on LED Volumes and also people still do MoCap and Performance Capture on traditional MoCap stages. We are doing more and more videogames these days and a little less feature and episodic work overall.
How did you find stacker news?
I first found it just poking around apps in Spring. Then I posted a note asking how I go about stacking sats. @thebullishbitcoiner replied to me with a guide of how tos. Here I am.
LFG hope you enjoy your time here. 🤙
So far so good! ⚡
Here are some tips from the horse’s mouth for posting a successful ~AMA in future.
Hope this gets picked-up & you have some time tomorrow
Thanks for the tips! I will keep those in mind for the future.
What are the projects that you are working on currently?
Unfortunately we are under NDA on all projects till after they are released so I can't really tell you that. The most recent thing we did that has come out was a commercial campaign for Crowdstrike. Here's one of the spots. Our MoCap was applied to the creatures.
view on www.youtube.com