I don't have an answer at all honestly. Some ideas have been floated here and there about scaling fees. Some ideas have talked about low renewal fees but high buy ins.
Its tough, you want your users to zap more freely so the territory self floats... But your also aware that the more they zap the more it costs them and as it goes up, so to does the cost to the users. And the less they are comfortable zapping.
So if you can't increase the income per user, increase the users 🤔?? Which I have noticed an uptick in ~Music, which is great! But those users also need to learn about the SN economy and how being more free with your zapping can generate better income from rewards, and that's an odd concept for people to get after we've had the HODL idea for so long. Now its Spend and earn more!
I don't really have any answers on this sadly, its something I've been thinking about loads is how to sustain the territory sustainably...