Absolutely. Broadly speaking, children and teens play a lot of games like Call of Duty and Mobile Legend and Roblox, so the current educational trend is gamification, in which students complete quests and score points while learning concepts. It is hoped that doing so will make their learning more engaging, so they will focus better and remember more.
On a personal level, teachers must know their students’ preferred learning styles so that they can help the latter learn better. For instance, I focus on getting dyslexics to receive information via infographics and videos because they are more attuned to acquiring knowledge through their visual and auditory intelligences. After all, we are not imparting content, we are moulding unique individuals.