Just having never done it before, I thought it was going to be harder to implement. Yay! New skills! Thanks for the kick in the pants.
Also, although I know basically every website does it, something just feels creepy about saving things in people's browsers.
Yea, local storage is pretty straight forward, basically JSON.stringify in and JSON.parse out. You're welcome for the kick in the pants.
It's actually more private to store this game state in people's browsers instead of on a server somewhere. Plus, it keeps costs down for you. Win-Win!
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