0 sats \ 2 replies \ @Chris_ OP 27 Sep \ on: I made a multiplayer bitcoin mining sim for nostr users gaming
Wondering whether we should decrease the game (epoch) length from 2 weeks to 1 week? I feel 2 weeks may be a bit long... It does allow players entering a few days late enough time to join and catch up though.
I think 2 weeks (2016 blocks) to coincide with the difficulty adjustment period is a very well-thought-out length to give participants enough time to implement their mining strategies. Players entering a few days late can catch up by topping up their gSats balance thereby increasing the payout/donation to OpenSats.
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Thanks again for the feedback! It's a tough decision. Have to cater to both groups who like the long term strategy aspect and those who want a shorter game (might lose interest over 2 weeks). If enough people ask to make it longer again, we can always switch back! Appreciate the comments!
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