pull down to refresh
typedef enum _MESSAGE_TYPE { MESSAGE_VOID = (uint16_t)0x00, MESSAGE_NO_SIGNAL_1 = (uint16_t)0x01, MESSAGE_WITH_SIGNAL_1 = (uint16_t)0x02, MESSAGE_NO_SIGNAL_2 = (uint16_t)0x04, MESSAGE_WITH_SIGNAL_2 = (uint16_t)0x08, MESSAGE_NO_SIGNAL_3 = (uint16_t)0x10, MESSAGE_WITH_SIGNAL_3 = (uint16_t)0x20, MESSAGE_NO_SIGNAL_4 = (uint16_t)0x40, MESSAGE_WITH_SIGNAL_4 = (uint16_t)0x80, MESSAGE_RUT_RESET = (uint16_t)0x100, MESSAGE_TEST_MESSAGE = (uint16_t)0x200, MESSAGE_RESET_CONFIRMATION = (uint16_t)0x400, MESSAGE_RESERVED_1 = (uint16_t)0x800, MESSAGE_RESERVED_2 = (uint16_t)0x1000, MESSAGE_RESERVED_3 = (uint16_t)0x2000, MESSAGE_RESERVED_4 = (uint16_t)0x4000, MESSAGE_RESERVED_5 = (uint16_t)0x8000, } MESSAGE_TYPE;