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Only when you zap, you pay other stackers so it will prioritize sats. Everything else (posts, replies, boosts, votes (in polls), donations, territories, jobs, downzaps) will prioritize CCs.
So when I click the LN Bolt, that's when it prioritizes Sats, because I'm "Zapping" other users. But when I do any otehr type of interaction, it prioritizes CCs.
Thanks, got it.
But maybe we'll implement paying the 30% fee in CCs, too.
From what I'm understanding, the economy of SN is that CCs are not redeemable in any way. You can only buy them, not sell them.
But the way in which CCs are destroyed, and thus enabling an escape valve, is by sending those CCs back to SN through the other interactions where Sats/CCs flow to SN. It would thus make sense that CCs get prioritized for that 30% split.
But we have to be careful with this since making the user think too much about paying in CCs or sats can also degrade UX.
I understand your point. Zaps should be quick and simple, less is more.
Thus, I provided the idea that, in case you guys choose to keep the Zaps UX/UI simple, an easy way to provide feedback to the user on "What did I just send, Sats or CCs?" would be to color the Lightning Strike that crosses your screen in a different color, depending on what was sent.
This way, the user gets a visual feedback on "You sent Sats" or "you sent CCs".
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and selecting 'details'. But we have to be careful with this since making the user think too much about paying in CCs or sats can also degrade UX.