pull down to refresh

I have had five victories so far(Augustus, Xerxes, Ashoka, and Isabella) and have 23 mementos, and Viceroy is the maximum difficulty level I have played with. Corona Civica is my preferred one as it has an extra settlement limit. The happiness penalties are mad, except for Ashoka, whose happiness penalty is not an issue. But my strategy has been to maximize the number of cities because that will help you maximize production and science and trade networks. This is probably why the Corona civica Memento has helped. While playing Ashoka, I once had a settlement count of almost 2x that of what was allowed, and I still didn't have riots in the city, which also felt like a cheat code. But with Caesar or Isabella or Xerxes, even if I had a settlement count of more than two or three than my limit, I would have riots and unrest. Once, even the citizens revolted, and the civilization went to another leader :P
Didn’t have too many wars, I rely a lot on diplomacy. I also tried a complete diplomacy route, but I realized that the AIs could randomly attack you in an unprovoked fashion. So I just made peace with the fact that the developers don't want a purely diplomatic solution, and frankly, I also enjoyed a little bit of war now and then to make things a little exciting, haha
Have you used planes yet? Hahaha! You know what, planes feel like a cheat code in Civilization 7! I don't know how to say this, but I maximize the settlements, cities, and science. I'm always leading in science in the modern age. The attack that I get with the planes is ridiculously high, and I have never been bombed back once. The worst that has happened to me in the Viceroy difficulty level is my plane got attacked when it went to bomb a fortified district, but I never got attacked or bombed in my own fortified district by AI opponent.
gives the scout the most vision range Have you played as the Incan civilization? I don't remember if it's Incan or the Mayan civilization, but their scouts have, by default, an extra movement and sight, which is pretty impressive. But yeah, I did try the extra scout movement from one of the earlier games, but I didn't follow up with that at the other times as I was exploring other mementos.
You're doing pretty good for a newbie. Augustus is the way to go for more cities without penalties, I managed 11 in the Ancient Era. I'm down for a war, but I rarely declare it. I like the scout to see opponents on my continent early to set up my cities.
now: Civ Streams: March 2025 Update | Civilization VII Developer Livestream https://www.youtube.com/watch?v=6FYscCOVFRc
reply
I found that Ashoka, the Renouncer, is in a significantly better situation where there are limited happiness penalties even if the settlement count goes significantly high. Augusta's happiness penalty was very high. I mean, I'm only talking about scenarios where the settlement count has gone beyond the limit. Augusta's is good to get an additional settlement limit through Corona Civica. Still, apart from that, I found Ashoka to be much better for a high settlement count without happiness penalties. Thanks for sharing the YouTube live link, pretty cool listening to the thinking behind it.
reply
I misspoke. I meant Rome. It was with Teddy and Rome that I got 11 cities in the Ancient Era. I usually don't push the limits to avoid penalties.
reply
In the video you sent me, they're talking about releasing a new patch today or tomorrow. I'm looking forward to the quick movement feature and the trade lens feature, which allows me to directly send a merchant to a city without having to locate the city on the map and click. The quick movement feature will help me progress through the game a lot faster. It's nice to see that they talk about all of the changes that they're making and the reasoning behind them.
reply
Those features were available in version 6, I don't get why this one doesn't have them from the start. The most anticipated option is 'play one more turn', at least at the end of the modern era.
reply