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33 sats \ 5 replies \ @charonnakamoto OP 24 Mar \ parent \ on: Top choices in Civilization 7 gaming
I have had five victories so far(Augustus, Xerxes, Ashoka, and Isabella) and have 23 mementos, and Viceroy is the maximum difficulty level I have played with. Corona Civica is my preferred one as it has an extra settlement limit. The happiness penalties are mad, except for Ashoka, whose happiness penalty is not an issue.
But my strategy has been to maximize the number of cities because that will help you maximize production and science and trade networks. This is probably why the Corona civica Memento has helped. While playing Ashoka, I once had a settlement count of almost 2x that of what was allowed, and I still didn't have riots in the city, which also felt like a cheat code. But with Caesar or Isabella or Xerxes, even if I had a settlement count of more than two or three than my limit, I would have riots and unrest. Once, even the citizens revolted, and the civilization went to another leader :P
You're doing pretty good for a newbie. Augustus is the way to go for more cities without penalties, I managed 11 in the Ancient Era. I'm down for a war, but I rarely declare it. I like the scout to see opponents on my continent early to set up my cities.
now:
Civ Streams: March 2025 Update | Civilization VII Developer Livestream
https://www.youtube.com/watch?v=6FYscCOVFRc
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I found that Ashoka, the Renouncer, is in a significantly better situation where there are limited happiness penalties even if the settlement count goes significantly high. Augusta's happiness penalty was very high. I mean, I'm only talking about scenarios where the settlement count has gone beyond the limit. Augusta's is good to get an additional settlement limit through Corona Civica. Still, apart from that, I found Ashoka to be much better for a high settlement count without happiness penalties.
Thanks for sharing the YouTube live link, pretty cool listening to the thinking behind it.
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I misspoke. I meant Rome. It was with Teddy and Rome that I got 11 cities in the Ancient Era. I usually don't push the limits to avoid penalties.
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In the video you sent me, they're talking about releasing a new patch today or tomorrow. I'm looking forward to the quick movement feature and the trade lens feature, which allows me to directly send a merchant to a city without having to locate the city on the map and click. The quick movement feature will help me progress through the game a lot faster. It's nice to see that they talk about all of the changes that they're making and the reasoning behind them.
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Those features were available in version 6, I don't get why this one doesn't have them from the start. The most anticipated option is 'play one more turn', at least at the end of the modern era.
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