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It was so well executed. The team landed on a patch of magic.
According to the wikipedia (which is fantastic reading) the game was developed by an inexperienced team:
Development began in January 1995. An inexperienced team led by Martin Hollis developed GoldenEye 007 over two and a half years.
I played it many years ago. I want to play again but I can’t get used to the translated controls because n64 controller is quite different than modern controllers.
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