I can't help but feel that this console gen is just objectively worse, and I think Fiat is probably to blame, because so many things are just a bit shitter and just a bit more expensive.
I started thinking about this yesterday when my friend was telling me to play Space Marine 2, to which I said, 'I still don't have a PS5', and he was like, 'It's been out 5 years already'.
Now, I had moment of silence because, it has somehow been half a freaking decade and yet it feels like 2 years. But nonetheless.
So in 5 years, how many new exclusives are there? not many
And to cap it off, they have actually increased the price. Fiat fuckery at it's finest. At no time in history has a console increased in price, outside of the slim versions / improved versions.
Now, think back to year 5 of the PS4 and the enormous amount of games we had.
So now I'm just supposed to buy endless versions of up-rezed The Last of Us and be ok with it?
My friend counted that 'that's just how it is now, people pay for a more premium experience.'
But there's a difference between doing a RE1 remake (which I will immediately buy) and having Ghosts of Tsushima on PS5 being way more expensive and just slightly better.
For that money, I am going to demand a lot more than just a bit better. My day-1 PS4 works fine. Now Nintendo will be doing something similar on Switch 2, and I sure won't be buying Tears of the Kingdom again, but Nintendo has been pulling this move since forever.
The economics of gaming
The way it looks to me is that game development is now so expensive that game studios are more risk-averse and can't risk going big on something new (outside of Indie gaming).
And now a generation is conditioned to Game Pass and the mentality of 'I don't pay for games, I'll just wait for it to arrive on Game Pass' and long-term, I can't see that being a great tendency.
Could Game Pass be something that is actually detrimental to the future of game development?
What do you gamer stackers think? I am overthinking it?
