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Wait, do downzaps need to be at least 10 sats to matter?
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I get that. Did k00b just say it had to be at least 10 to balance out your 18 stacker count?
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if the goal is to outlaw
I was thinking about this point in relation to what @Scoresby said on another branch of this discussion:
In the case of downzaps versus boosts, it seems that erring on the side of allowing visibility is better than erring the other way.
Do downzaps have any effect on non-
top-boost
posts before they trigger the outlaw threshold? I.e. lower ranking on hot
on the list view or comments?reply
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Alright. To me, this means not so much that the downzap function itself is the cause of any the visibility issue when it comes to boosts, but more that the boosts are an all-or-nothing concept in terms of viz, that can only be countered by bidding war or - since today - be outlawed.
I'll have to think about this a bit more but that's where I'm at.
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Alrighty, downzapper set to 10.
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I wish that had occurred to me. I almost always downzapped 1 sat because I only wanted to add weight to the count without pushing too hard on size.
Basically, I just wanted to make it easier for others to get stuff outlawed.
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Got it. Thank you for making me not read the code from an uber <3
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Looks like it's outlawed now, but top boost doesn't consider outlaw status I guess.
I'll ship a fix.
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Fixed. It's still the top boost in Wild West Mode but that's as intended.
I remember thinking about outlaws as I made the
top boost
mvp. I prefer demand response I guess.reply
Thought about the top boost demand-response theory. It would be a great way to maximize territory revenue to have scammer sats try to outbid honest boosts.
Morally, I think the downzap is better - because do we really want to make money off scammers trying to get victims?
I was pondering something else: Do downzaps go 70/30 to territory and rewards like fees? Would be better if these go 100% to rewards IMHO, because 70% is a huge incentive for territory owners to encourage crap content.
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In the case of downzaps versus boosts, it seems that erring on the side of allowing visibility is better than erring the other way.
What I mean is: it's better to allow a scammer to boost and get visibility, than it is to allow a strong downzapper to hide content.
Reason: the tool we use to banish scammers can also be used by scammers to banish valuable content they don't want others to see.
Imagine a scenario where someone posts about a flaw in a project or bad behavior, if the owner of the project can banish such a post by heavily downzapping.
Don't we run greater risk to the community by allowing a strong power to hide information than we do by allowing a strong power to boost information?
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This only works with brigades. So having an unpopular opinion against a mob of fanbois with high trust score will mess you up. But nothing prevents you from posting again? But what's the point if there is a non-receptive majority?
Information wins, just boosts don't?
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imagine if it was a "freebie" too and posted by a "bot"
But can a boost be a freebie?
log10
of the amount.