My bad, I should have stated my assumptions, especially given that my assumption appears to have been incorrect.
BIP 9 does not have the lockinontimeout mechanism as it was introduced later by BIP 8. I assumed that RDTS was going to reuse the semantics of BIP 8 which enforce activation by mandatory signaling, but it appears that this assumption was incorrect, instead RDTS appears to simply switch to LOCKED_IN one difficulty period and a block before the max activation height, so a flag day activation was actually a fitting description.
My bad, I should have stated my assumptions, especially given that my assumption appears to have been incorrect.
BIP 9 does not have the
lockinontimeoutmechanism as it was introduced later by BIP 8. I assumed that RDTS was going to reuse the semantics of BIP 8 which enforce activation by mandatory signaling, but it appears that this assumption was incorrect, instead RDTS appears to simply switch toLOCKED_INone difficulty period and a block before the max activation height, so a flag day activation was actually a fitting description.