It's telling that when Adobe (pre cc suite) was a perpetual licence for Photoshop and Illustrator, there was not much competition. At least if you had average computing skills in early nineties, working with a limited budget, and wanted graphic manipulation tools your options were buy or 'find' a licence. Changing to subscription licence, Adobe's cornered much of the creative market but this also helped spawn decent alternatives to expensive, bloated suites. The Blender 3D package is another example.
I think what you're saying is, there's going to be a race between development opensource and the corporate market. Thinking how this evolution of market dynamics might apply to the wider software landscape, I think there's no reason why 'non-shiny' software doesn't do its job well enough. They'll always be people who want a 'fashionable' product and be willing to pay for it. For everybody else, myself included, I'm learning to love the culture of learning.
I'm not a dev but if thinking is akin to coding, we stop thinking when we stop coding. Shiny is just a shitcoin.