Read your whitepaper. Complete manipulative marketing nonsense.
Invoking the name of Satoshi like you're paying homage, while making vague and empty promises about "how this is deeeefinitely about spreading the word about bitcoin and helping the community, it's tootally not aanything else".
The fucking fleecing of gambling addicts that this project entails is so predatory, so evil, it's almost staggering.
Let's look at your Tokenomics! You try to make it seem like you're only taking a humble 4% of the stakings, "As a nod to the intellectual and foundational efforts of the creators", so humble!
But you're taking 50%. Do you think we are idiots? 36% for "operational costs" and 10% for marketing?
The MINIMUM you require to even start your game is 250 players paying $150, which comes out to $37,500 ≈ 1.46 BTC. However, these "150$" players get NO CLUES and you claim that 200 CLUES are needed to win the game. How do they get clues? By "playing the dice game", which entails betting on a 65k sided dice, with higher rewards for riskier bets! And oh, of course you take 50% of the losses for your team, for manipulating these addicts. Such an homage to the great Satoshi! You complete scumbags.
And of course, "The cost to play the Satoshi Dice Game is yet to be determined". Like everything in your whitepaper. So transparent! So fair!
It even says so, right here!
The project prides itself on its commitment to transparency. On January 4, 2024, the final number of potential winners will be announced publicly
Wow, such commitment, the final number of potential winners. How transparent.
How about instead of that, you try answering the most basic question of all, how do we know that you're not just gonna enroll anonymously in the game yourselves and take the grand price?
Dumbest thing I've seen in weeks.
Thats' amazing, thank yuo for your feedback. Comments like this make us understand where we are making mistakes and how to re-adjust the goal, as I did not see the numbers this way before. We want this game to be entertaining and fun first, we'll work on it or fail...
Responding to your last question: we already played the game.. tested, had fun, now we want to share with others like you to improve it and share the fun. Practically speaking, we'll be so busy facilitating the game on the other side that we'll not have time for it.
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I see. so to be clear: You won't provide proof-of-fairness, meaning that your devs can enter the game and win the 1 BTC. Price.

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You don't need to. anyway no worries. I totally know it need to improve the contents and adjust the goals. Its still just a WIP.
Few weeks ago I noticed a post here in SN that was actually a really simple website that basically enable the same. Can anyone relink me to it?
I remember one of the question being
What's the name of the flowers on the balcony that I used to care for?
The second:
"The swimming pool accident -- her first name" Replace the -- symbols with a word for the sentence to make sense
together with other two questions.. so each question response was providing a word, that places together where decrypting a seed containing 0,04BTC or similar
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Wrong. you DO need to provide proof-of-fairness.

In its current state, The game is a scam
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So how you'll change the rules and provide proof-of-fairness? There's any other mystery game you think play fair rules?
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It is not my job to do this for you. But I'll help you with some basics.
  1. Specify in your whitepaper the exact mechanism of randomizations, they should be public APIs / oracles.
  2. Change the code of the game so that addresses/clues/valuables are linked to the public randomizer. This is so that no one on in your team can know the addresses in advance. Everything is made up as the game opens. That makes it provably fair.
  3. Finally, take a SHA256 of your code and upload it now. When the game is done, you must upload the real code, and we will see that it did not change.
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"share the fun"
This is about making money. Lots of it.
That's fine, but be up-front about it.
If people put in 150$-200$ to begin with, it would be unfair to still have the pay-to-win aspect to let people increase their odds of winning.
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