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Goldeneye. It's not even close.
This has to be my favorite multiplayer N64 game. So many rounds with my friends.
A lot of Mario Party too :)
Edit: And Super Smash Bros. Can't leave that one out.
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21 sats \ 2 replies \ @grayruby 16h
I want to play this on the switch and I tried a couple times but the controls don't translate well. There are different settings you can try. I tried a few and they all suck.
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40 sats \ 1 reply \ @k00b 15h
It was so well executed. The team landed on a patch of magic.
According to the wikipedia (which is fantastic reading) the game was developed by an inexperienced team:
Development began in January 1995. An inexperienced team led by Martin Hollis developed GoldenEye 007 over two and a half years.
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I played it many years ago. I want to play again but I can’t get used to the translated controls because n64 controller is quite different than modern controllers.
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33 sats \ 1 reply \ @000w2 13h
4 player proximity mines in Complex was the best
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Trying to stack as many on top of each other before the max was hit and detonated on yourself ☠️
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4 sats \ 0 replies \ @Jer 12h
Proximity mines for the win!
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It's so similar to Project IGI
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