I'll keep playing around with it, but something's acting funny. I double zapped you just now and it only did 27 sats. At minimum, you should have gotten 210, if I understand how it's supposed to work. It's especially odd that the second zap was only 5 sats, since that's outside the range I set.
I wonder if there’s some delay in determining the “last” zap for turbo tipping. Also yea, being outside the range altogether does not make any sense
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Are you also using zap undos?
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No, I don't like the zapping lag. It slows down my SN'ing.
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Fair enough! I use it because I often fat finger zap things I didn’t mean to zap lol
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The problem is the turbo zapping loop.
If the range is 1-100, and the first random zap is 1 sat, and the next random value chosen is 2 sats, we don’t multiply by 10 because that loop only executes if zapN-1 >= zapN.
I’ll patch in a second.
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This is more tricky than it seems because the range grows exponentially with the bounds. And, if the upper bound starts as more than a power of 10 greater than the lower bound, the lower bound of the next zap range LBN+1 will be exponentially less than upper bound of the current range UBN (as N grows) which is extra counterintuitive.
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Well now I feel bad for clearly not going through turbo zapping with enough detail for this change
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It's fun discovering unexpected consequences.
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No doubt, definitely part of the fun!
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411 sats \ 2 replies \ @k00b OP 4 Aug
Deployed with ranges that don't intersect, e.g. 1-21,22-210,211-2100
It's always fun when seemingly simple problems turn out to be a bit thorny.
If people want to get really wild, you could only scale the upper bound.
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Either that or make sure the ranges don't intersect. Rather than: 1-21,10-210,100-2100. Do: 1-21,22-210,211-2100.
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That's neat.
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Or maybe just scaling the lower bound: 1-21,10-31,100-121,1000-1021
Or scaling the lower bound faster (still preventing overlap): 1-21,22-100,101-210,1000-2100
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If I understand the second one, there should be a 211-1000. That seems fun, too. The first option seems lame.
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Yeah, I messed that one up. The case where the upper bound is larger than 10x the lower bound is weird.
I like the randomness increasing slightly slower though.
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